March 2012
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GDC, SXSWi, & Press Coverage to boot!
It’s been an incredibly busy few weeks here at Minicore Studios and it’s only getting busier. We started March with two birthdays (Shelley and Avery have made it another year!) and then we were promptly off to GDC in San Francisco.
Exhibiting at GDC Play and SXSWi Screenburn was not only a blast, but the feedback and conversation was invaluable. We debuted a demo of Tanks for the...
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Our Marketing Director Talks Her Favorite Game Ads...
5. Forza 4 - Endangered Species Trailer
Ok, so this is a trailer, not so much an ad but I’m putting it on the list anyway. Here’s the thing, you want me to play a driving game? Get Top Gear’s Jeremy Clarkson to endorse it. The monologue is lovely, the music is poignant and at the end of it, I’m genuinely disappointed that our driver didn’t go tearing off into the...
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Quick Hits from the Sanatorium
Between Ocarina, Mario 3D Land, Mario Kart 7, and Pushmo, the 3DS is looking pretty great right now. Not sure I can vouch for its future in the face of iOS and Android (not to mention the PS Vita once it hits), but it’s a neat little resurrection for the time being. I’m starting to take it with me when I can remember it.
Speaking of things to take with me, anyone looking at the...
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Just Play
Any season is great for gaming, but the period from mid-November to the beginning of January has always been a quasi-magical gaming stretch for me.
There are just so many great winter-based gaming memories for me. Feeding my Mega Man obsession. Blasting through Shenmue in one weekend with one of my best friends over winter break. My seemingly annual playthrough of Final Fantasy IX. Losing...
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Welcome!
Thanks for visiting our official site! Eventually, the blog will feature information on Minicore’s current and future projects, where and when we’ll appear at conferences around the world, and general observations about the most exciting industry in the world!
Making awesome games is our passion, plain and simple. Let’s start a conversation that’ll last a long, long...